RADIOCLI

Architecture

Runtime shape, provider adapters, playback control, TUI state, and persistence.

RadioCLI is a terminal-first product built around four seams: TUI state, provider adapters, playback control, and local persistence.

Runtime Shape

src/cli.tsx
  -> src/ui/App.tsx
      -> provider manager
      -> player controller
      -> JSON library store
      -> alarm TUI service
      -> Ink screens/components
  -> src/alarms/cli.ts
      -> native scheduler adapter
      -> alarm runner + local control session
      -> power inhibitor / Alarm Guard

The CLI has two modes:

  • Interactive TUI: radiocli
  • Command mode: radiocli search "tokyo jazz", radiocli check, radiocli import stations.m3u, radiocli alarm doctor

Local agent control adds two adapters over one command model: radiocli agent for shell-capable harnesses and a stdio MCP server for MCP-capable harnesses. Both route mutations to the currently owning TUI or headless playback process through an authenticated loopback session. That owner serializes commands, so concurrent completions have deterministic arrival-order behavior. Discovery queries and listening-stat reads do not start a player or open a terminal.

Agent playback and scheduled alarms intentionally have separate discovery files, tokens, and owners. Explicit alarm MCP tools reuse the alarm scheduler and authenticated active-occurrence controls; ordinary agent stop/pause tools still cannot mutate alarm state. A due alarm publishes its starting state before resolving audio, blocks new agent playback, and asks the current interactive or headless owner to yield immediately before it tunes. This also stops an active AirPlay stream before the alarm switches to local output. If that owner cannot be reached, alarm delivery continues and runtime health records the degraded takeover instead of suppressing the alarm.

Alarm Runtime

Alarm definitions are portable library data, while delivery is rebuilt from machine-local runtime components:

alarm definition in JSON library
  -> next occurrence (absolute instant or IANA civil schedule)
  -> native per-user scheduler registration
  -> detached radiocli alarm internal-run process
  -> provider resolution + local PlayerController
  -> authenticated loopback ringing controls
  -> run outcome + next native registration

SchedulerService chooses launchd on macOS, Task Scheduler on native Windows, or systemd user timers on Linux. Each native job names one exact occurrence. The runner validates that occurrence against the latest alarm before playing, uses an occurrence lock to suppress duplicate dispatch, records the result, and then installs the next occurrence. A four-worker bound keeps bulk synchronization from spawning unbounded native commands.

Recurring schedules store HH:mm, ISO weekdays, and an IANA timezone. Civil time is resolved one minute at a time: a spring-forward gap advances to the first valid minute on that civil date, while a fall-back overlap fires only the first matching instant. One-time schedules are absolute ISO instants at minute precision. The scheduler must be resynchronized after the host timezone changes because native registrations contain the already-resolved next instant.

The runner attempts the primary station twice before an optional fallback, enforces missed-run grace, inhibits sleep while audio is playing, and stops at the configured deadline unless the user chooses Keep playing. Scheduled output always resets to local playback; an AirPlay receiver is never selected unattended. Fade-in is real volume automation only with mpv; fallback players start at the configured target volume.

Alarm Guard is a second detached process, separate from native scheduling. It holds the platform idle-sleep inhibitor until just after the next occurrence and uses an authenticated loopback ownership challenge so stale PID files cannot cause an unrelated process to be signaled. Guard state, scheduler health, occurrence locks, and active-control discovery are operational machine state, not portable library state.

Provider Layer

ProviderManager coordinates public station sources.

  • RadioBrowserProvider is the primary source for countries, station search, geo metadata, station popularity, and tune resolution.
  • RadioGardenProvider is experimental because terminal clients can be blocked by edge protection.
  • Playlist imports are modeled as first-class playlist stations.

Radio Browser calls use mirror fallback and a durable cache. If a live request fails and stale cached data exists, the provider returns stale data rather than blanking the interface.

Explore and Nearby share the same geospatial path: RadioCLI caches the full available Radio Browser geotagged station atlas, filters out invalid coordinates, computes haversine distance locally, and sorts by distance first. Popularity, votes, bitrate, and last-check status only break near-identical coordinate ties, so map exploration is not capped to globally popular stations.

Playback Layer

PlayerController owns playback process lifecycle.

  • Default local output: mpv
  • Fallback backend: ffplay for playback only
  • Experimental macOS output: AirPlay/RAOP through Bonjour discovery, FFmpeg, and RadioCLI's bundled sender bridge
  • mpv is controlled over JSON IPC for pause, mute, volume, readiness checks, and metadata polling.

The controller waits for backend readiness before reporting playback as active. Tune attempts time out according to settings.tuneTimeoutSeconds.

Audio Pipeline

Station tuning starts with provider resolution. Radio Browser stations go through the provider's /json/url/:id click/resolve endpoint when possible; playlist and other non-Radio-Browser stations use their exposed stream URL.

Once a URL is resolved, PlayerController starts mpv with --no-video, --force-window=no, a local JSON IPC endpoint, a forced media title, and the configured volume. That endpoint is a Unix socket on macOS/Linux and a named pipe on native Windows. ffplay is available as a playback-only fallback, but it does not provide a reliable IPC surface for pause, mute, volume, play/pause media-key handling, metadata, or readiness checks. RadioCLI labels that mode as limited instead of updating UI state optimistically.

On macOS, the optional AirPlay backend discovers RAOP receivers with Bonjour and streams through a child worker that feeds decoded PCM from ffmpeg into a bundled sender bridge. The player requires an explicit receiver selection from Settings before it starts an AirPlay worker. AirPlay is a current-session output instead of an automatic startup default, so missing receivers do not trigger station-skip fallback.

With mpv, RadioCLI waits for the IPC socket to accept commands before marking the stream as ready. It then polls playback state every 500ms and ICY metadata every 2.5s. Metadata is cleaned before it is shown in Now Playing, the footer, and the terminal/window media title.

FFT And Signal Model

RadioCLI does not currently decode audio in Node, tap PCM frames, or run a live FFT. The native playback backend owns decoding and output. The receiver visualizers are deterministic terminal signal models driven by playback state, style, theme, dimensions, and the shared pulse counter.

Spectrum-like styles use generated samples such as spectrumSample() rather than measurement-grade frequency bins. This is an intentional CPU and complexity trade: the TUI gets lively receiver motion without duplicating stream decoding or adding a cross-platform audio capture layer.

TUI Layer

The TUI is an Ink app with explicit screens:

  • Home
  • Now Playing
  • Library
  • Explore
  • Search
  • Countries
  • Country station results
  • World map
  • Nearby
  • Stats
  • Alarms list, editor, station picker, and ringing controls
  • Settings

computeTerminalLayout() converts terminal dimensions into list sizes, receiver width, compact mode, and map mode. Screens consume those layout values instead of hard-coding visible rows.

Pure screen model helpers, tab definitions, filters, and text-editing helpers live in src/ui/app-state.ts. The Now Playing screen owns receiver layout while the receiver visualizer builders live under src/ui/visualizers.

Explore cursor movement is intentionally split between fine WASD nudges and Shift+WASD jumps. Fine movement keeps the map from leaping over local station clusters; jump movement preserves fast cross-continent travel.

Receiver animation has a single state boundary: shouldAnimateReceiver() allows the shared pulse timer to advance only on the Now Playing screen while playback is playing and backend-ready. The visualizer builders also guard inactive playback states and return zero-signal frames, so UI cadence and rendered signal agree.

The live receiver pulse runs every 80ms, about 12.5 frames per second. Ambient animation uses 140ms, and the loading spinner uses 120ms. Outside active Now Playing, the pulse timer is not scheduled, so library, search, map, nearby, stats, and settings screens do not pay visualizer animation cost.

The rendering strategy is string-first: visualizer builders return fixed-width text rows or colored text segments, and screens compose those rows into stable Ink boxes. computeTerminalLayout() keeps panel dimensions, list lengths, map density, and footer space stable while the terminal resizes.

Persistence

The store is local JSON. It keeps:

  • recent stations
  • favorites
  • imported stations
  • listening activity
  • alarm definitions, next snooze override, and recent run outcome
  • settings

Corrupt store/cache files are renamed with a .bad-* suffix before defaults are used, so user data is not silently overwritten.

Writes use a temp-file-and-rename flow so interrupted writes are less likely to leave partial JSON behind.

Full library backup/restore includes alarm definitions. Native scheduler files, runtime health, Alarm Guard state, occurrence locks, and authenticated local control discovery files live under OS-specific machine-local locations and are excluded. Restored alarms therefore require radiocli alarm sync on the target machine.

Related reading: Reliability, Design, and Privacy and Security.

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